Contents
Editorial
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Only Bombs are Intelligent?Michele Emmer
The Leonardo Gallery
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Wired WorldsMalcolm Ferris
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Digital GatewayNigel Johnson, Ulli Waltinger
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Another Time, Another SpaceToshio Iwai
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Ride-the-Byte
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Telematic DreamingPaul Sermon
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The Golden CalfJeffrey Shaw
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Technosphere IIIGordon Selley
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The Garden of Chances: A Visual EcosystemGuillaume Hutzler, Bernard Gortais, Alexis Drogoul
The Garden of Chances is a computer-generated artwork that makes a link between the realworld climate and a virtual garden of abstract, colored shapes. When the artwork is functioning all day long and all year round, the spectator can see the evolution of the climate as the time passes. The software has been developed as a simulation of a real ecosystem and it relies on multi-agent techniques. In this article, the authors present the basic principles of the software and explain how they use it as a tool to explore both art processes and multi-agent issues of emergence and interpretation.
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Cellular Automat'Art as Part of Algorithmic ArtBernard Caillaud
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Reflections of a SculptorHélène Gauthier
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Towards a Philosophy of Virtual Reality: Issues Implicit in “Consciousness Reframed”
This paper reviews the first “Consciousness Reframed” conference. A number of artists' works in media such as virtual reality and interactive installations are discussed, and various issues relating to “technoetic” artworks are raised. These issues include questions such as the potentially dehumanizing nature of technology, the transcendent states claimed for cyberspace, the nature of immersion, and aspects of the problem of consciousness. The author offers some suggestions regarding how technoetic art might tackle such issues.
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On-Line Resources
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Africa: The Art of a Continent
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Virtualities: Television, Media Art and CybercultureYvonne Spielmann
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Design by NumbersRoy Behrens
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Merchant Prince and Master Builder: Edgar J. Kaufmann and Frank Lloyd WrightRoy Behrens
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Stairways to the Stars: Skywatching in Three Great Ancient CulturesDavid Topper
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Vi: En dokumentation om kulturrådgiveri (We: A Documentation of Cultural Affairs)Fred Andersson
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Brain, Vision, Memory: Tales in the History of NeuroscienceGeorge Shortess
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The Alphabet versus the Goddess: The Conflict between Word and Image
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The New TypographyRoy Behrens
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Masterpieces of Japanese Prints: Ukiyo-e from the Victoria and Albert MuseumRoy Behrens
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A Typographic Workbook: A Primer to History, Techniques and ArtistryRoy Behrens
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Techno Textiles: Revolutionary Fabrics for Fashion and DesignSteve Thompson
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The Pyrotechnic Insanitarium: American Culture on the Brink
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Sites of Vision
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Alvar Aalto: Technology and NatureRoy Behrens
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UrgeKasey Rios Asberry
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Inventing Experience: Experiments in New Media at Interval ResearchRoger Malina
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Materials Received
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Commentaries
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Leonardo/Isast NewsAndrea Blum
Special Section: Art and Biology
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Evolving Expressions and Art by ChoiceGary R. Greenfield
One common criticism of algorithmic art is its slavish devotion to technical virtuosity at the expense of artistic intent and content. To address this problem, the author uses an algorithmic method known as “evolving expressions,” which both challenges the technical ability of the artist and also paves the way to “art by choice”—an art that re-creates what lies in the imagination by visualizing the creatures that live there, the creatures of our dreams.
Artist's Note
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Luminograms: Apparent Movement in Two-Dimensional ImagesZdeněk Kočíb
Luminograms, a contemporary form of kinetic art, are two-dimensional images created with ready-made holographic foils. These “trompe la lumière” compositions demonstrate virtual movement in their fixed images. The author also discusses the view that Luminograms appear to display the fourth dimension.
Artists' Statements
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The View from the Pixel Factory: Ethos and LucreIra Altschiller
General Articles
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On Anamorphosis: Setting Some Things StraightDavid Topper
Recently there has been a revival of anamorphic imagery, notably in its use as a metaphor by postmodern theorists. But often, discussions of anamorphosis are confused, and even wrong. In this article, the author not only focuses upon correcting these errors, but also analyzes our perception of anamorphic images, since there is a dearth of such in the literature. The resulting discussion points out aspects of how we see anamorphs that have never been pointed out before.
Document
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Delusions of Dialogue: Control and Choice in Interactive ArtJim Campbell
The author discusses the relationship of interactive art to the structure of the computer, in particular commenting on artists' choices in using different kinds of systems, programs and interface devices. He discusses the problems inherent in the reduction of an artist's concept to a mathematical representation, a transformation that is necessary to allow a work to be implemented on a computer. Discussing the potential of the computer to allow a work to be able to change and grow over time through the extraction and storage of information, he looks for new, untouched directions for interactive art.
New Media Dictionary
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Part ILouise Poissant
Endnote
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Escape Velocity: A ReviewAnthony Hill
Leonardo Reviews
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America and the DaguerreotypeWilfred Niels Arnold