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Thesis Title | LABS ID | Author | Degree | Year | University | Advisor(s) | Department/Discipline | Keywords/Fields of Study |
---|---|---|---|---|---|---|---|---|
Knock | 3293 | Kyveli Vezani |
MPS (Master of Professional Studies, equivalent to MFA) |
2008 |
New York University | Despina Papadopoulos |
Interactive Telecommunications |
technology, culture, amulets, superstition, wearable computing |
TECHNOLOGY AND SOCIETY: C0NTR0L_OR THE 1LLUS1ON OF | 3906 | Santiago Messier Restrepo |
MFA Computer Arts |
2019 |
School of Visual Arts | Anney Bonney |
Media Studies |
Technology, Artificial Intelligence, Media History, New Media, Computer Studies, Film Studies |
Tea House Vending Machine | 3420 | Jing Zheng |
Master of Fine Arts |
2008 |
Parsons the New School for Design | Anezka Sebek, Barbara Morris |
Design and Technology |
tea, tea house, nature, peace, urban, city, life, rhythm, natural, cultural, hectic, busy, pressure, inner perception of nature, inner connection |
Te Kore - Exploring the M?ori Concept of Void | Moana Nepia |
Ph.D. |
2013 |
Auckland University of Technology - Te Whare W?nanga õ Tamaki Makau Rau | Tina Engels-Schwarzpaul, Welby Ings, Wiremu Kaa |
Art & Design |
Te Kore - M?ori concept of void, nothingness and potentiality; Indigenous and M?ori epistemologies, kaupapa and tikanga M?ori; Inter-disciplinary and creative practice-led research; Mohi Ruatapu; Te Aot?warirangi; Ng?ti Porou; Ruawaipu; Rongowhakaata |
|
Online Cultural Heritage: facilitating complex query making through Tangible User Interfaces | 4069 | Javier Pereda |
PhD |
2016 |
University of Southampton | Graeme Earl, Leif Isaksen, Yuanyuan Yin |
Web Science, Humanities, Art and Design |
Tangible User Interfaces, Cultural Heritage, User Centred Design, Cultural Heritage, Semantic Web, Linked Data, Human Information Interaction |
A design exploration of an agent template for multiagent systems (MAS) for shape shifting tangible user interfaces. | 3956 | Helen Hasenfuss (PhD) |
Doctorate of Philosophy |
2018 |
University of Limerick | Mikael Fernstrom |
Interaction Design Centre at Department of Computer Science and Information Systems |
tangible interfaces, interactive interface design, novel agent design, self assembling, multiagent systems, STEAM method, creative haptic exploration |
aether: an experiment in the phenomenology of reading | 3144 | Erik Conrad |
M.S. Information Design and Technology |
2002 |
Georgia Institute of Technology | Sha Xin Wei, Ken Knoespel, Stephanie Strickland |
School of Literature, Communication and Culture |
tactile vision, experimental documents, reading, interaction design, interactive art |
Fake News in Tactical Media and in Social Media: How tactical media practices of fake news differ from fake news on social media | 3880 | Hadas Emma Kedar |
M.A. |
2018 |
Donau-Universität Krems | Dr.habil. Dr.h.c. Oliver Grau, Dr. Ana Peraica |
Media Arts Cultures |
tactical media, fake news, post-truth, media art, social media, mass media, news, hoax, false information, The Yes Men, Donald Trump, US election, fake, propaganda |
Designing Playful Systems | 4163 | Michael Straeubig |
Ph.D. |
2020 |
University of Plymouth | Jane Grant, John Matthias, Mike Phillips |
Art/Design/Architecture, Transdiciplinary |
systems, play, practice-based, Luhmann |
Art, Art History and Systems-Theory | 3163 | francis halsall |
phd |
2004 |
university of glasgow | david hopkins, richard hooker, matthew rampley |
history of art |
systems theory, luhmann, art, history, modern, postmodern, historiography, chaos theory, complexity, cybernetics |