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Thesis Title | LABS ID | Author | Degree | Year | University | Advisor(s) | Department/Discipline | Keywords/Fields of Study |
---|---|---|---|---|---|---|---|---|
reimagining civic education | 3832 | Katherine Fisher |
MFA: Transdisciplinary Design |
2017 |
Parsons, The New School | Elliott Montgomery, Clive Dilnot |
Design Strategies for Cities, Ecologies, and Systems |
Transdisciplinary, Citizenship, Design Strategies, Cultural Production, Service Design |
Choreographing Time: Developing a System of Screen-less Animation | 3824 | Carol MacGillivray |
Phd |
2014 |
Goldsmiths, University of London | Frederic Fol Lemarie, Janis Jeffries |
Computational Technology and Art |
Transdisciplinary, practice, Animation, Gestalt, Screenless, embodiment, environmental, sculpture, immersive |
VASTAL: The Vivoarts School for Transgenic Aesthetics, Ltd. | 3539 | Adam Zaretsky |
Ph.D. |
2012 |
Rensselaer Polytechnic Institute (RPI) | Mary Anne Staniszewski, Kathy High, Igor Vamos, Nancy Campbell, Steven Kurtz, Nao Bustamante |
Art Practice: Electronic arts emphasis in Art and Biology |
Transgenic, Bioethics, Aesthetics,Intentional Genetic Modification of the Human Genome (IGM), Human Gene Editing, Bioart, Ecology, Gastronomy, Biotechnology, Ethology, Physiology, Bioinformatics, Genetics, Inheritance, Public, SciArt, Designer Babies, Gen |
TRANSEUNTIS MUNDI: A NOMADIC ARTISTIC PRACTICE | Cândida Borges da Silva |
PhD |
2022 |
Plymouth University | Eduardo Miranda |
Interdisciplinary Center for Computer Music Research |
transmedial composition; transculture; mobility; migration; ancestry; transhumance; nomadic thought; anthropophagy; virtual reality; composition; walkscapes; derive; transaction; transportation; minimal stories; immersion; interactivity. |
|
TRANSEUNTIS MUNDI: A NOMADIC ARTISTIC PRACTICE | Cândida Borges da Silva |
PhD |
2022 |
UFRJ Federal University of Rio de Janeiro | Eduardo Miranda |
Interdisciplinary Center for Computer Music Research |
transmedial composition; transculture; mobility; migration; ancestry; transhumance; nomadic thought; anthropophagy; virtual reality; composition; walkscapes; derive; transaction; transportation; minimal stories; immersion; interactivity. |
|
Reboot: Private Spaces for Veterans with Post-Traumatic Stress DisorderPost | 4153 | Kartikaye Mittal |
Master of Industrial Design |
2019 |
Pratt Institute | Henry Yoo, Robert Zakarian |
Industrial Design |
trauma, survivor, PTSD, experimental, stimulus, panic, private, space |
The digital txalaparta: An analysis of the txalaparta through software development | 4222 | Enrique Hurtado |
Fine Arts |
2015 |
University of the Basque Country EHU/UPV | Josu Rekalde, Thir Magnusson |
Art and technology |
txalaparta, software, generative |
This Might Be a Game: Ubiquitous Play and Performance at the Turn of the Twenty-First Century | 3473 | Jane Evelyn McGonigal |
Ph.D. |
2006 |
University of California at Berkeley | W.B. Worthen, Gregory Niemeyer, Ken Goldberg, Peter Glazer |
Performance Studies |
ubiquitous computing, game design, performance theory, ludology, pervasive gaming, alternate reality gaming |
Exploring experiences of global awareness and holistic overview in interactive environments | 3240 | Michael Hohl |
Diploma, Digital Media Design |
Sheffield Hallam University | Simon Biggs, Chris Roast, Chris Rust, Mike Press |
Fine Arts & Computer Sciences, interdisciplinary |
unencumbered, immersive, natural interaction, global awareness, insight |
|
EM - Embodied Map Tools for urban mapping and performance art practices | 3721 | Alessandro Carboni |
PhD |
2017 |
City University of Hong Kong | Jane Prophet |
School of Creative Media |
Urban Mapping, Embodiment, Performance Art, Choreography, Critical Cartography, City and Complexity, Toolkit, Mappings, |