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Thesis Title | LABS ID | Author | Degree | Year | University | Advisor(s) | Department/Discipline | Keywords/Fields of Study |
---|---|---|---|---|---|---|---|---|
Scripted performances: designing performative architectures through digital and absurd machines | Oliver Palmer |
PhD |
2017 |
University College London | Stephen Gage, Peg Rawes |
Bartlett School of Architecture |
scripting, design, research by design, film making, artistic practice, absurd, philosophical absurd, theatre fo the absurd, computation, performance, installation, critical design methodology, palais de tokyo, v&a museum, internet research agency |
|
Untying the knot of dance expertise: Enabling kinesthetic transfer in technologically-mediated spaces | Shannon Cuykendall |
PhD |
2022 |
Simon Fraser University | Thecla Schiphorst |
School of Interactive Arts and Technology |
Dance Expertise; Dance Technology; Kinesthetic Interaction; Enaction |
|
Matters of Concern: A Critical Investigation of Bioplastics, 3D Printing, and the Maker Movement | Matthew Harkness |
PhD |
2022 |
The University of New South Wales | Katherine Moline |
Art and Design |
Bioplastics, 3D Printing, Maker Culture, Critical Making, Co-design, Actor-Network Theory, Sustainability |
|
Matters of Concern: A Critical Investigation of Bioplastics, 3D Printing, and the Maker Movement | Matthew Harkness |
PhD |
2022 |
University of New South Wales | Katherine Moline |
Art and Design |
Bioplastics, 3D Printing, Maker Culture, Critical Making, Co-design, Actor-Network Theory, Sustainability |
|
Application and evaluation of affective adaptive generative music for video games | Cale Plut |
PhD |
2022 |
Simon Fraser University | Philippe Pasquier |
School of Interactive Arts and Technology |
Generative music, Video games, Computational Creativity, Metacreation, Emotion, Game Music, Game Design |
|
INTO THE VOID: EXPLORING THE EXPERIENCE OF VISION LOSS THROUGH VISUAL ART | Erica Tandori |
PhD |
2016 |
University of Melbourne | Su Baker |
Faculty of Art, Victorian College of the Arts |
vision loss, macular degeneration, stargardt's disease, visual art, digital media, painting, blindness, disability, ophthalmology |
|
PERFORMING IDENTITIES. Self-Representation in Art from the Renaissance to Virtual Worlds | Tina Sauerlaender |
PhD |
2022 |
University of Arts | Christa Sommerer |
Interface Cultures |
Self-Representation, Visual Arts, Digital Art, Performance Art, VR Art, Performing Identities, Identity, Self-Portraiture, History of Self-Portraiture, Art History, Renaissance |
|
Diagrammatic Media / Subjectivity—Ecology—Event / Generating Organizational Techniques Through Creative Practice for a Post-Medi | Garrett Johnson |
PhD |
2022 |
Arizona State University | Xin Wei Sha |
School of Arts Media and Engineering |
Aesthetics, ethics, Computer Science, Anxiety, diagram, Guattari, Interdisciplinarity, Research-Creation, slow |
|
Networks of Experience: Interactive Digital Art in the 21st Century | Emily Lawhead |
PhD |
2022 |
University of Oregon | Kate Mondloch |
History of Art & Architecture |
Contemporary art; Digital art; Interactivity; Network theory; New media |
|
Remembrance: Magma | Chanee Choi |
PhD |
2022 |
University of Washington | Afroditi Psarra |
Digital Arts and Experimental Media |
digital art, |