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Thesis Title | LABS ID | Author | Degree | Year | University | Advisor(s) | Department/Discipline | Keywords/Fields of Study |
---|---|---|---|---|---|---|---|---|
How machines see the world: Five essays on biological and artificial vision | 4129 | Carloalberto Treccani |
PhD |
2020 |
City University of Hong Kong | Olli Tapio Leino, Maurice Benayoun |
School of Creative Media |
Vision, biological vision, artificial vision, machine vision |
Manifestations of Conceptual Metaphor and Blending Theories in Science, Design, and Art | 4243 | Jack Ox |
Doctor of Philosophy |
2015 |
Swinburne University of Technology | Ken Friedman, Peter Murphy |
School of Design |
embodied cognition, mapping, analogy, metonymy, metaphor, conceptual blending |
The Human Use of the Human Face: The Photographic Self-Portrait in the Age of the Selfie | 4024 | Karen ann Donnachie |
PhD (Art) |
2017 |
Curtin University, Western Australia | David Hawkins, Julian Goddard, Christopher Crouch, Mihai Lazarescu, Susanna C |
School of Design & Art : Electronic art |
#selfie #postphotography #selfportrait #electronicart #speculativedesign #dataviz |
Arcades, let's plays, and avant-gardes : perspectives for analysing and developing videogame exhibitions for arts audiences | 4253 | Emilie Reed |
PhD |
2019 |
Abertay University | William Huber, Robin Sloan, Clare Brennan |
School of Design and Informatics, Department of Games and Art |
Videogames, Exhibitions, Museum studies, Interactive art, Art History, Game studies |
A Study of the use of Augmented Reality in Storytelling | 4041 | Athenkosi Musoke |
Masters in Digital Art |
2020 |
University of Witwatersrans | Ray Whitcher |
School of Digital Arts |
Augmented Reality; Storytelling; Storytelling; Comics ; Visual Digital Art; Narratives; Space; Communication |
Audience - Performer Engagement in Live Dance | 3950 | Lida Theodorou |
Media and Arts Technology |
2018 |
Queen Mary University of London | Pat Healey, Fabrizio Smeraldi |
School of Electronic Engineering and Computer Science |
Audience; Engagement; Contemporary Dance; Liveness; Social Sensing |
Deep Interactive Evolutionary Systems for Assisted Creativity | 4097 | Carlos Tejeda Ocampo |
Master of Science in Computer Science |
2020 |
Instituto Tecnologico y de Estudios Superiores de Monterrey, Campus Monterrey | Armando López Cuevas |
School of Engineering and Sciences |
Generative Adversarial Networks, Interactive Evolutionary Computation, Deep Interactive Evolution, Deep Interactive Evolutionary Systems, Neural Art, StyleGAN, Style-Based Generator |
The Representation of the Monstrous Feminine in the Selected Works of C.S. Lewis, Roald Dahl and Philip Pullman (PhD thesis module 2.1) | 3455 | Wing Bo TSO |
PhD |
2010 |
The University of Birmingham | Murray Knowles, Carmen Rosa Caldas-Coulthard |
School of English, Drama and American & Canadian Studies |
Abject, monstrous feminine, mythology, children's fantasy |
Social Robot Videos: A New Task to Measure Theory of Mind Towards Humanoid Robots in Children with Autism Spectrum Disorder | 4038 | Ziggy O'Reilly |
Master of Biological Arts |
University of Western Australia | Ionat Zurr, David Silvera-Tawil, Diana Tan |
School of Human Sciences |
animation, social robots, human-robot interaction, socially-assistive robots, autism, social cognition, Theory of Mind, |
|
Rhythmic Digitality and the Modulations of Perception | 3390 | Eleni Ikoniadou |
PhD |
2009 |
University of East London, London, England | Steve Goodman, Luciana Parisi |
School of Humanities and Social Sciences |
new media art, technoscience, rhythm, discrete continuity, virtual, affect, sensation, microsonic, biodigital, interactivity, transdisciplinarity, abstract materialism |