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| Thesis Title | LGA ID | Author | Degree | Year | University | Advisor(s) | Department/Discipline | Keywords/Fields of Study |
|---|---|---|---|---|---|---|---|---|
| The archive as a digital aesthetic form | Clio Flego |
Master Degree |
2019 |
Donau-Universität Krems | Mark Wright, Oliver Grau |
Image Science / Media Arts Cultures |
Data visualisation, archive interface, database aesthetics, digital heritage, technology as a cultural mediator, immersive and interactive space,human-computer interactions, human perception cognition, knowledge production |
|
| Becomings of Digital Poetry - the carrier of memory in slow media practice | Tiio Suorsa |
Master's |
2021 |
Universität für künstlerische und industrielle Gestaltung Linz | Christa Sommerer |
Interface Cultures |
digital poetry, video art, memory, in-betweenness, slow media |
|
| Empathy Is the Devil: Employing Conventions and Themes of Early Cinema in Contemporary Practice | Carey Ryan |
PhD |
2017 |
Griffith University | Patricia FitzSimons |
Griffith Film School/Queensland College of Art |
Silent cinema techniques |
|
| Recoding the Stars: The Art and Science of Contemporary Cosmography | Lucy Winnington |
Master's |
2014 |
The University of Auckland | Gregory Minissale |
Art History |
cosmography, astronomical art, stellar cartography |
|
| Foggy Pursuit of Ethical Response-Ability: Art and Science of Collecting Water from Fog | Anna Rewakowicz |
PhD |
2021 |
École Polytechnique | Frédéric Brechenmacher |
Laboratoire interdisciplinaire de l'École polytechnique en sciences humaines et sociales (LINX-SHS) |
Art & science collaboration, Water scarcity, Collecting Water from fog, Relational ethics, Community |
|
| Mežs | Rihards Vitols |
PhD |
2021 |
University of Washington | Afroditi Psarra |
Digital arts and experimental media |
Ai, ML, artificial nature, future of forests, soundscapes, speculative art, trees, digital art, |
|
| Building with Data: Bridging Architectural Design Practices and Information Visualization | Carmen Hull |
PhD |
2022 |
University of Calgary | Wesley Willett |
Computational Media Design |
Data Visualization, Architectural Methods, Data Physicalization, Generative Design |
|
| Semantic composition of VR artgame by exploratory research : focusing on the production of 〈Ghost Walk〉 | Haemin Song |
Master's |
2022 |
Chung-Ang University | Jin Wan Park |
Imaging Science and Arts |
Artgames, Game Studies, Ludology, Narratology, Ludonarrative |
|
| Codes for Creativity: A creative-processes-oriented inquiry into designing interactive products powered by generative systems | Caio Barrocal |
Master's |
2022 |
University of Sao Paulo | Clice De Toledo Sanjar Mazzilli |
School of Architecture and Urbanism (FAU) (São Paulo) |
Generative design, interaction design, generative creation in design, computational thinking in design |
|
| Organic Urbanism and the Implicate Order: Understanding Urban Patterns Through the Geometries of Nature | Maria Rosália Palma Guerreiro |
Phd Thesis |
2011 |
ISCTE - IUL Lisbon University Institute | Maria José Roxo, José Luis Saldanha |
Architecture and Urbanism |
Systemic thinking, Emergence, Self-organization, Fractality |