ASU at Mesa City Center is looking for Assistant Professor of XR Technologies | Leonardo/ISAST

ASU at Mesa City Center is looking for Assistant Professor of XR Technologies

Dates or Deadline: 
18 November 2021 to 3 January 2022
Organized by: 
ASU, School of Arts, Media and Engineering
Tempe and Mesa, AZ
United States

Job description:

The School of Arts, Media and Engineering of the Herberger Institute for Design and the Arts and The Polytechnic School of the Ira A. Fulton Schools of Engineering at Arizona State University seek a dynamic thinker and creator for a full-time, tenure-track assistant professor joint appointment who will join the team in Fall 2022 as part of ASU at Mesa City Center, an emerging media technology center in development. This expert in technologies for extended reality (XR) will be a critical part of a highly collaborative team devoted to transdisciplinary approaches to public impact through the creative uses of technology.

The primary responsibilities for this jointly appointed position will be in the programs of ASU at Mesa City Center, a cross-disciplinary trio of graduate programs bringing together researchers, designers and engineers to leverage XR technologies, immersive experience design, and practices for public impact. The successful candidate will be expected to develop an independently funded and collaborative research program; teach and mentor students; participate in professional and university service; engage stakeholders in the university and the community, and demonstrate national and international leadership in their field.


About ASU

Arizona State University is a new model for American higher education, an unprecedented combination of academic excellence, entrepreneurial energy and broad access. This New American University is a single, unified institution comprising four differentiated campuses positively impacting the economic, social, cultural and environmental health of the communities it serves. Its research is inspired by real world application blurring the boundaries that traditionally separate academic disciplines. ASU serves more than 80,000 students in metropolitan Phoenix, Arizona, the nation's fifth largest city. ASU champions intellectual and cultural diversity, and welcomes students from all fifty states and more than one hundred nations across the globe.

About the Herberger Institute for Design and the Arts

Arizona State University’s Herberger Institute for Design and the Arts is the largest comprehensive design and arts school in the country, located within a dynamic research university focused on transformative change. Built on a unique combination of disciplines, the Herberger Institute comprises the Schools of Art; Arts, Media and Engineering; Music, Dance and Theatre; The Design School; The Sidney Poitier New American Film School, and the ASU Art Museum. The Herberger Institute is committed to redefining the 21st-century design and arts school through developing and scaling ideas that strengthen the role of designers and artists across all areas of society and culture, increasing the capacity of artists to make a difference in their communities. For more information on the Herberger Institute for Design and the Arts, visit


About the School of Arts, Media and Engineering

The School of Arts, Media and Engineering in the Herberger Institute for Design and the Arts at Arizona State University offers a dynamic, cross-campus, student-customizable curriculum that prepares students with tangible skills in new media, AI, games, wearable technology and more. We believe the liberal arts degree for the 21st century needs to create citizens who are conversant with hard skills in emerging technology as well as with the soft skills that employers increasingly demand. The School of Arts, Media and Engineering trains students to be socially aware, critically thinking global citizens who strive to bring about positive change, in a society that will be increasingly shaped by incoming revolutions in emerging and new technologies. For more information on the School of Arts, Media and Engineering, visit

About the Ira A. Fulton Schools of Engineering

We create engineers and inspire innovation. The Ira A. Fulton Schools of Engineering are agile, dynamic and dedicated to continuous innovation, student success, faculty excellence, and cultivation of an environment that is diverse, equitable and inclusive. We offer the Fulton Difference, encapsulated by these principles: focus on student success in the classroom and beyond, accelerating use-inspired research and entrepreneurial engagement, faculty dedicated to transformational research and engineering education, engaging our stakeholders in industry and the community, and making global impacts.

The Polytechnic School

The Polytechnic School located on the Polytechnic campus, focuses on hands-on learning through creating things and solving real-world challenges through student, faculty and industry collaboration. We believe how you learn and teach is as important as what you learn and teach.

Located on 600 acres in Mesa, Arizona, the state’s third-largest city and part of the Greater Phoenix area, the Polytechnic campus is home to a beautiful desert arboretum and more than 6,300 undergraduate and graduate students. The academic facilities are among the best that ASU has to offer and were designed specifically to support the learning and discovery environment. The Polytechnic School boasts some of the most innovative engineering programs and advanced learning laboratories in the country.

About ASU at Mesa City Center

Arizona State University has joined forces with one of the nation’s fastest growing cities to build a digital innovation center in Mesa. ASU at Mesa City Center will open doors for students in emerging industries while helping transform Mesa’s downtown area into a bustling innovation district. Once fully developed, this 118,000 square-foot space will leverage its soundstages, audio laboratories, immersive laboratories, screening theaters, fabrication labs and design studios to encourage collaborations aimed at solving problems today and in the future—from visualizing new systems of urban transportation to testing new designs for hospital rooms. This world-class media production site will host hundreds of students making films, video games and other immersive media, as well as extended reality experiences of all kinds. Our inclusive programming will train some of the best storytellers and media entrepreneurs in the world, and the facility will also be an open and inviting place for the public as well as a source of inspiration, entertainment and education.


Required qualifications:

Candidates for this position must have:

  • Demonstrated excellence in and commitment to teaching, though this need not be in a formal higher education setting.
  • Demonstrated dedication to equity, diversity and inclusion.
  • Completed a PhD or other terminal degree in computer science, media arts or related field by the start date of the appointment.
  • Demonstrated expertise in and experience with research in software and content development for XR, game design and/or interactive media, as well as demonstrated proficiency in one or more of the following tools and practices: building 3D applications in Unity, Unreal or equivalent game engine; C#; C++, XR optimization; motion graphics; motion capture, Machine Learning (ML) and/or computer vision (CV). 

Desired qualifications:

Highly qualified candidates for this position may possess the following skills:

  • Commitment to research, creative activity and/or scholarship that has public impact outside of the academy, including work related to community engagement, social justice, communication of science, cross-cultural communication or similar endeavors in highly collaborative and co-creative practices.
  • Evidence of ability to inspire and instruct learners from diverse backgrounds. 
  • Ability to communicate effectively in and across multiple disciplinary cultures and backgrounds; expertise in engaging multiple viewpoints and audiences in a variety of formats to grow dynamic research and curricular programs.
  • Advanced proficiency in using computer languages and technologies including, but not limited to C++, C#, JavaScript, Python, HTML5, AWS, and PostgreSQL. 
  • Proficiency in one or more of the following tools, practices and systems: cloud infrastructure for XR and mobile application development; iOS and/or Android development; developments for VR/AR frameworks like Oculus, Hololens, SteamVR, ARKit/ARCore, MRTK, ARFoundation; and  hardware/interface development for XR.
  • Knowledge of virtual production environments and tools and workflows
  • Demonstrated interest and/or experience in UI/UX design
  • Experience with 3D software workflows including Maya, Max, Blender, Revit, Navisworks or similar
  • Advanced experience designing managed plug-ins and/or native plug-ins for game engines or related software.
  • Experience teaching online or creating resources for training/education in an online environment.

Instruction to apply:

Please submit:

  1. A C.V.
  2. A letter of interest/cover letter that includes a description of the applicant's research and teaching interests and addresses their potential alignment with the stated values and mission of ASU and the relevant departments.
  3. A statement addressing how the applicant’s past and/or potential contributions to diversity, equity, inclusion, and/or racial justice will advance ASU’s commitment to inclusive excellence.
  4. Contact information for at least 3 professional or scholarly references.
  5. Portfolio of creative and/or research work (web portfolio, code repository, software/plug-ins) submitted electronically, as a website or via a downloadable link/application or publication sample (file size limit 100mb).

All applications must be submitted electronically via

Application deadline:

The application deadline is January 3, 2022. Applications will continue to be accepted on a rolling basis for a reserve pool.  Applications in the reserve pool may then be reviewed in the order in which they were received until the position is filled.

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