Phillip Hermans

Assistant Professor, Software Engineer, Composerat Very Good Listening
Berkeley,
United States
Focus area: Computer Music, Electroacoustic Music, Sonification, Computer Science, Engineering, Experimental Music, Fabrication, Maker Art, Games, Game Design, Gaming, Generative Practices, Generative Art, Music, Musicology, Net Art, Sound, Acoustics, STEAM, Pedagogy, Education, Systems, Virtual Reality

Musician, software engineer and educator with an interest in bio-acoustics, acoustic ecology, interactive audio and data sonification.

Journal Articles:
Articles and Notes

Convergent Technologies, Custom Aesthetics

December 2014