Antoinette LaFarge
Dept. of Studio Art, #3229 ACT
University of California, Irvine
Irvine, CA 92697, U.S.A.
Email:
alafarge@uci.edu
Website: http://www.forger.com
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Antoinette LaFarge is an avatarist with a particular interest in synthetic worlds, technology-mediated performance, net-based improvisation, role-playing games, nonlinear narrative, and fictive art. Her mixed-reality and intermedia performance works include Playing the Rapture (2008), Demotic (2004/2006), The Roman Forum Project (2003), Reading Frankenstein (2003), The Roman Forum (2000), and SLQT (1997). She has co-curated two groundbreaking exhibitions on computer games and art: "ALT+CTRL: A Festival of Independent and Alternative Games" (2003) and "SHIFT-CTRL: Computers, Games, and Art" (2000).
LaFarge is the founding director of the Plaintext Players, a pioneering Internet performance troupe that has originated numerous international performances, including appearances at documenta and the Venice Biennale. From purely online performances in the period 1994-1996, the Players have gone on to collaborate with LaFarge on her mixed-reality works. LaFarge is also the founder (1990) of the Museum of Forgery, a virtual institution housed on the web since 1994 whose mission is to rethink forgery and related practices such as appropriation.
LaFarge is associate editor and designer of the anthology Searching for Sebald (2007), an examination of novelist W.G. Sebald's use of images. Recent short publications include "A Meditation on Virtual Kinesthesia" (Extensions, 2007) and "Media Commedia" (Leonardo, 2005). From 1995 to 1998 she served as guest editor of the annual Digital Salon issue of Leonardo.
LaFarge holds an M.F.A. in Computer Art from the School of Visual Arts in New York and a B.A. from Harvard University. Her master's thesis, "A World Exhilarating and Wrong: Theatrical Improvisation on the Internet" (1995), was an early examination of the dramatic potential of multiuser environments. She currently teaches at the University of California, Irvine, where she is Associate Professor of Digital Media in the Studio Art Department and Associate Director of the Game Culture and Technology Lab.
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