Open Call: Data: Visual Perception, Interpretation, and Truth by ACM SIGGRAPH Digital Art Community
Data has become one of the most valuable resources in the digital age. Indeed, it is estimated that more than 5 billion users of the Internet (https://www.internetlivestats.com/) generate more than 59 trillion gigabytes of information (source from the State of Data column by Gil Press in Forbes magazine). However, while we all participate in creating data, it is not straightforward how our information is being processed, stored, and exchanged across the platforms, services, software, and devices that we use.
The 8th SPARKS session is interested in discussing innovative manners in which artists, technologists, researchers, and practitioners, express their visions of the impact and effects of data in art and science. With this goal in mind, the primary materials that the session seeks to highlight are visual media and visual methods that help, amplify, or challenge our visual perception and human interpretation.
Visual media is for us the means to make sense of visual information. If direct perception consists of discerning surfaces, textures, objects, places and other visual information in the natural world, then visual images act as media because they already contain a pre-figured point of view and disposition of elements. Moreover, different kinds of images allow diverse modes of interaction: from static to dynamic, from projection to immersion. In this respect, visual interfaces – such as data visualization, maps, diagrams, and graphics – are types of visual media that convey action and create a dynamic space where multiple actors interact at the same time (human users, computational procedures, digital media, computer devices).
This session welcomes the presentation of artworks, projects, prototypes, models, and datasets. We aim at gathering a variety of perspectives that consider and explore the past, the present, and the future of visual data, data art, data visualization, data representation, visual analytics, data criticism, among other fields. Overall, we hope to discover interrelations between people, events, places, and techniques.
Everardo Reyes is an Associate Professor in the Information and Data Sciences Department at the Université Paris 8—Vincennes-Saint-Denis, France. He is a permanent researcher at Laboratoire Paragraphe and member of the Cultural Analytics Lab. He investigates relationships between humanities, arts, and computer sciences, particularly visual forms such as graphical interfaces, data visualization, media art, digital text, Web design, and hypermedia systems. He has authored, edited and translated several books in digital culture and organized various conferences and exhibitions. He served as the Art Papers Chair for SIGGRAPH 2019 in Los Angeles.
Jan Searleman taught Computer Science at Clarkson University for 37 years, retired in 2015, and since retirement has been an Adjunct Research Professor at Clarkson. Her research areas are Virtual Environments, Human-Computer Interaction, and Artificial Intelligence, and she created and supervised an undergraduate Virtual Reality lab at Clarkson. In addition, Jan taught in Clarkson’s Robotics Academy and was a coordinator in a number of Clarkson’s FIRST Robotics Championships (FIRST Lego League and FIRST Tech Challenge). As a member of the SIGGRAPH Digital Art committee since 2015, Jan co-directs the ACM SIGGRAPH Digital Art Archive with Bonnie Mitchell. Also a member of the ACM SIGGRAPH History Committee, Jan co-directs the ACM SIGGRAPH History Archive with Bonnie Mitchell. In addition, she co-directs the ISEA Symposium Archive with Bonnie Mitchell and Wim van der Plas.