| Leonardo/ISASTwith Arizona State University

Philippe Pasquier

Prat SFU
Focus area: AI (Machine Learning, Neural Networks, Deep Fakes), Analog, Art History, Augmented Reality, Computer Science, Engineering, Dance, Choreography, Design, Generative Practices, Generative Art, Performance Art, Theater Studies, Sound, Acoustics

Philippe Pasquier is a professor at Simon Fraser University's School for Interactive Arts and Technology, where he directs the Metacreation Lab for Creative AI. Philippe leads a research-creation program around generative systems for creative tasks. As such, he is a scientist specialized in artificial intelligence, a multidisciplinary media artist, an educator, and a community builder. His contributions range from theoretical research in multi-agent systems, computational creativity, affective computing, evaluation methodologies, and Creative AI, to applied artistic research and practice in digital art, computer music, as well as interactive and generative art.
Philippe's artistic work has been shown in prominent venues on all five continents, including at Ars Electronica (Austria), Centre Pompidou (France), Les Bains Numériques (France), Eastern Block (Canada), Earzoom festival (Slovenia), GMEA (France), IRCAM (France), ISEA2012 (Turkey), ISEA2014 (Dubai), ISEA2016 (Honk Kong), ISEA2017 (Columbia), Musée d’Art Contemporain de Montréal (Canada), Mutek Festival (Canada), Plus One Gallery (USA), Space One (Korea), Sydney Biennale (Australia), Vooruit (Belgium), ZKM (Germany), ICST (Switzerland), and Akbank (Turkey).
Along with the Metacreation Lab fellows, Philippe has co-authored over 150 peer-reviewed contributions presented in the most rigorous scientific venues. His MOOC class on Generative Art and Computational Creativity on the Kadenze platform has served thousands. To further advance the Creative AI community, Philippe instigated and chaired the International Workshop on Musical Metacreation (MUME) and the MUME concerts series, which led to the creation of the Joint conference on AI Music Creativity. He also founded the International ACM Conference on Movement and Computation (MOCO), and was the director of the Vancouver edition of the International Symposium on Electronic Arts (ISEA2015). Philippe is a Senior Program Committee member of the Joint International Conference on Artificial Intelligence (IJCAI). 
Philippe's projects are finding industrial applications in the creative industry at large and have gained support and recognition from more than 20 scientific or cultural institutions including the Natural Sciences and Engineering Research Council of Canada (NSERC), the Social Sciences and Humanities Research Council of Canada (SSHRC), MITACS, the Canadian Council for the Arts (CCA),  the Australian Research Council and the Australian Council for the Arts, the French Ministère de la Culture et de la Communication, and the European Community.

Journal Articles:
Artists' Articles

Auditory Tactics: A Sound Installation in Public Space Using Beamforming Technology

October 2010
Articles and Notes

Respire: Virtual Reality Art with Musical Agent Guided by Respiratory Interaction

December 2019