Click on a column header to sort the table in ascending or descending order
| Thesis Title | LGA ID | Author | Degree | Year | University | Advisor(s) | Department/Discipline | Keywords/Fields of Study |
|---|---|---|---|---|---|---|---|---|
| Nuclear Tycoon: Designing Simulation Rhetoric for a Persuasive Game | 3336 | Miska Natunen |
MA in New Media |
2010 |
Aalto university, School of Art and Design | Petri Lankoski |
Media Lab/ New Media |
persuasive games, serious games, game rhetoric, simulation, game system, game design, persuasion, rhetoric |
| Music of the Spheres – From Prototyping to Product Realization | 3322 | Matti Luhtala |
MA in Sound in New Media |
2010 |
Aalto University, School of Art and Design, Department of Media, Media Lab | Antti Ikonen |
Department of Media, New Media |
Sound in new Media, sound design, audiovisual play environments, user-centered product development, audiovisual interfaces, tangible interfaces, embedded systems, prototyping, experimenting. |
| Experiences from Designing a Wearable Interface For an Interaction through Breathing | 3237 | Anna Salmi |
MA in New Media |
2010 |
Aalto University, School of Art and Design, Department of Media, Media Lab | Marianne Decoster-Taivalkoski |
Department of Media, Media Lab, New Media |
wearables, wearable interface, wearable computing, wearable electronics, fashionable technologies, smart textiles, physical computing, embedded systems, bodily interaction, interactive installations, experimental sound installation, experience design |
| Understanding Fukushima. Designing for an embodied interaction with citizen science data | 3494 | Ben Dromey |
MA in New Media |
2012 |
Aalto University, School of Arts, Design and Architecture | Pipsa Asiala, Koray Tahiroglu |
Department of Media/ New Media |
Fukushima, ionising radiation, New Media, embodied interaction, phenomenology, Merleau-Ponty, citizen science, aes- thetics of interaction, sonification |
| to/from. Designing a Non-Verbal Reciprocal Online Connection. Case study of Japan Support Flags. | 3477 | Satoko Hinomizu |
MA in New Media |
2012 |
Aalto University, School of Arts, Design and Architecture | Pipsa Asiala, Rasmus Vuori |
Department of Media/ New Media |
user experience design, visual communication, non-verbal, reciprocity, user interface, geolocation |
| A SoftGIS Revision: Towards Digitally Mediated Locative Dialogue is Support of Urban Planning | 3135 | Sara Jacobsen |
MA in New Media |
2012 |
Aalto University, School of Arts, Design and Architecture | Pipsa Asiala, Joanna Saad-Sulonen |
Department of Media/ New Media |
softGIS, ICT, urban planning, community informatics, space, place, people-centered design, interaction design |
| Imagining Responsible Data Representations - A feminist exploration of embodied techniques of representing data | 4334 | Nynne Lucca |
Master's |
2021 |
Aarhus University | Winnie Soon |
School of Communication and Culture |
data representation, intersectional feminism, imagination, it and feminism, feminist workshop, critical making, critical design, creative constraints |
| Cornelius, Nicholai, Phil and me | 4305 | Daniela Elneff |
Master of Science |
2021 |
Aarhus University | Morten Breinbjerg |
Communication and Culture |
Plant-bioacoustic, acoustic ecology, sound experiments, poetic sound composition, poetical thinking, post-phenomenology, rhythm-analysis |
| Executing Liveness: An examination of the live dimension of code inter-actions in software (art) practice | 3718 | Winnie Soon |
Ph.D |
2017 |
Aarhus University | Geoff Cox, Jane Prophet and Dr. Christian Ulrik Andersen |
Software Studies |
software; art; culture; liveness |
| Arcades, let's plays, and avant-gardes : perspectives for analysing and developing videogame exhibitions for arts audiences | 4253 | Emilie Reed |
PhD |
2019 |
Abertay University | William Huber, Robin Sloan, Clare Brennan |
School of Design and Informatics, Department of Games and Art |
Videogames, Exhibitions, Museum studies, Interactive art, Art History, Game studies |