by Dirk Paesmans and Joan Heemskerk (a/k/a jodi)
Macintosh/PC computer game
(© jodi)
SOD is an extreme modification or "hack" of id Software’s action game Wolfenstein 3D, in which the goal was to escape from a Nazi dungeon. In SOD, Wolfenstein 3D’s representational renderings (considered state-of-the art at the time of the game’s release in 1992) have been replaced by pure geometrical forms in a limited palette of black, white and gray. The result is a game space that is loosely architectural and extremely disorienting; it is easy to get lost, and it can be difficult to distinguish the walls from the targets one is supposed to shoot. Paesmans and Heemskerk complement the game-play difficulties with a cryptic interface (setting game preferences is no easy task!) and tongue-in-cheek game instructions along the lines of "If you are tough, press N. If not, press Y daintily." With its stark elegance, SOD offers a compelling alternative to the computer game industry’s mindless pursuit of representational realism. Shown here are 12 screen shots from SOD, which can be downloaded at

Dirk Paesmans and Joan Heemskerk
Carrer Brac 56 Pral 1
08009 Barcelona, Spain
       | SHIFT-CTRL |
				   | gallery entrance |

		            | past exhibitions |

				            | Leonardo On-Line |